I'm a creative technologist and systems specialist working in post-production
and broadcast, based in Sydney. The work splits in two: building real-time,
interactive pieces, and looking after the infrastructure that keeps them and
the wider pipeline running.
A lot of the real-time work started at disguise in Auckland, New Zealand,
working across XR and LED display technology for live events and broadcast.
The projects here
come out of that: live visuals and integrations built in Unreal, TouchDesigner
and disguise D3.
Now at ARC I work closer to the pipeline itself, supporting Avid and Flame,
NAS and storage, and setting up edit suites for long- and short-form work,
with a current focus on AI research and development for post-production. I hold
a Bachelor of Creative Technology from Auckland University of Technology.